A downloadable game for Windows

Project not finished yet, plan is to just release a short demo with various gameplay mechanics.

Will continue to develop until satisfied.

Controls

Gamepad Recomended: Controls similar to Elden Ring or Souls-like defaults

                      Gamepad Controls (PS4)     Mouse and Keyboard

Move:                           LS                                            WASD
Look:                             RS                                           Mouse
Jump:                            X                                          Space Bar
Dash:                            O                                             Shift
Light Attack:             LB                               Left Mouse Button
Strong Attack:          RB                              RightMouse Button

Boss Fight Mechanics

Once You make it tot he final boss this will be useful

Phase1:
Tentacles will guard lanterns and attack if you are close. You have to defeat the tentacels to light up the lanterns. After a tentacle is defeated it will grapple to a flaoting rock

Phase 2:
After all lanterns are lit boss will be weakened and fall down. It will only have two tentacles available and do a flurry of attacks. You must hit the eye continously to defeat boss.

Backstory

Glimmer is dream world inhabited by light spirits named Lumin. The Lumin replenish their lifeforce form surrounding light. They refine it and release it back in the world to make it shine even more.

Glimmer is a bright beautiful world! or at least it was... Until it was invaded by shadow nightmares the Umbra shadow creatures. The Umbra are attempting to cast eternal darkness in Glimmer world and take over!

The Lumin are growing weak and cannot fight back except for a Lumi youth with boundless lifeforce.

Gameplay Video




Credits

bunnyUFO: Producer, Director and a bit of everything else!
Developer, Concept Art, Modeling, Rigging, Animating,.
Syntoca: Music and Sound desginer.
YesTea:  Gameplay Code, UI Code, and 3D modeling (Snake Enemy).
weezwuzhere: UI Design and Concept Art.

Tools & External Assets:

Using Unity Game Engine

Level Design: Houdini Unity Kit

Boss Spline Tentacles: Spline Mesh

Skybox: Fantasy Skybox FREE

Weapon Packs: Blink Stylized weaponso Blink stylized swords

Paid Assets:

AI Behavior Tree : Behavior Designer

Download

Download
Glimmer.zip 140 MB

Development log

Comments

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