I'm a senior cloud engineer & hobbyist game developer. Like participating in game jams and sharing what I have worked on. I'm more experienced with gameplay programming, but also a novice in art (2D/3D) & animations. Have some experience integrating dynamic music and sound effeects with FMOD but not composing or sound design.
Interested in many game dev topics like:
procedrual animation, AI, behavior trees, deckbuilders, tactics, strategy, adaptive audio.