Magic Loops
Magic Loops
In Magic Loops, spells are not spoken words, but dynamic magical circuits constructed by connecting Runes with Mana Channels. Casting a spell unfolds in three distinct stages: first, raw mana Imbues the runes, awakening their potential and triggering immediate weker effects like shields. Next, the mana Weaves through the channels from rune to rune, chaining their logic together and amplifying the spell's raw power as it travels. Finally, the spell only becomes real when the mana flow Converges by completing a closed loop, causing mana feedback that will manifest a spell with properties of the runes used.
Controbutors:
bunnyufo: Development & Game Design
edvargamusicandaudio: Sound effects
| Updated | 1 hour ago |
| Published | 10 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | bunnyUFO |
| Genre | Strategy |
| Made with | Unity |
| Tags | 2D, Auto Battler, inventory, Roguelike |
| Average session | A few minutes |
| Inputs | Mouse, Touchscreen, Stylus |

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